Last Duel

released on Dec 31, 1988

Taking place in the year 2012 of an alternate galaxy, Last Duel involves the struggle between two planets Mu and Bacula. On planet Bacula, a strong warrior tribe known as the Galden rose to immense military power and literally conquered all of the societies on the planet. Unsatisfied with conquering just one planet, the Galden decided to conquer a neighboring terrestrial planet, Mu. Using advanced bioships, star fighters and motor vehicles, the Galden invaded Mu, destroying many of its cities and taking the planet's ruler Queen Sheeta hostage. The remaining royal guards of Mu are deployed in space fighters that can transform into cars to rescue the queen and crush the Galden forces.


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It's okay? Capcom were trying thier hand at something a little experimental here, but I don't think it really worked out to be as good as it was pitched. Far from bad, but definitely seems forgotten for a reason.

A shoot-em-up where your space ship is also a car. The designs themselves are compelling, but where the game shines is the driving sequences, which are just a bit too few compared to the less exciting traditional segments, allowing you to jump gaps, dodge slippery ice patches, and use throttle control to maneuver precisely against enemy projectiles.

If you're feeling shmup malaise and want one that will reinvigorate you a bit, this is a good candidate, just be warned you may walk away wishing the best pieces of the game were just a little more prevalent.

Love a shooter where you can jump. A cool look to this and feels like you could master the chaos.

Played on Capcom Arcade Stadium.
Not bad