Lost Planet 3

Lost Planet 3

released on Aug 26, 2013

Lost Planet 3

released on Aug 26, 2013

The extreme and unpredictable conditions that characterized the Lost Planet series return, harsher than ever before. Lost Planet 3 reveals new truths about the foreboding planet and the colonial history of E.D.N. III. Lost Planet 3 introduces Jim Peyton, a rig pilot who leaves Earth to take on a hazardous but lucrative contract on E.D.N. III. Working for Neo-Venus Construction (NEVEC) who are preparing the planet for colonization, Jim joins his fellow pioneers at the Coronis base and begins surveying the uncharted terrain and obtaining samples of the planet’s energy supply – Thermal Energy. With NEVEC’s existing Thermal Energy reserve running low the fate of the Coronis mission depends on the natural source of the energy supply being located. Realizing that this is a great opportunity for a huge pay-off and early ticket home to his family, Jim braves the risk of the treacherous environment and threat of the indigenous Akrid. Acting as a home away from home and boasting an array of tools that can assist Jim on the field, the utility rig provides Jim’s safety and is essential not only for his contract work but also his protection against the ever-changing climate. Lost Planet 3 will deliver a diverse range of gameplay including on-foot battles and intense first person action. With a number of multiplayer modes and a compelling single player experience, Lost Planet 3 will delve deeper into the Lost Planet universe, uncovering hidden truths within the unique and dynamic environment of E.D.N. III.


Also in series

E.X. Troopers
E.X. Troopers
Lost Planet 2
Lost Planet 2
Lost Planet: Extreme Condition
Lost Planet: Extreme Condition

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Reviews View More

Having never played a Lost Planet game, nor having ever heard of the series, I had no idea how this got into my library, but it looked intriguing. The setting is cool, the split between on foot and mech gameplay is nice and there's some capitalism bad story, so I enjoyed it. Nothing stellar though, enemies felt quite generic for an alien planet.

Why did Capcom think the studio that made Turning Point: Fall of Liberty and Legendary was the best choice to develop this game? The world may never know.

This is a perfectly mediocre game. I put it on hold because I have other games on hold that I frankly just am looking forward to more. It's a charming gameplay loop of going back and forth with your big ice rig, exploring mechs and the like. It's almost Alien-ish with its big corporation, tough trucker characters. There's just something about it that gets boring. Things don't change or raise at all, and the enemies are often boring or frustrating more than exciting. I'll probably play it again later, but not while I have other sci-fi games like New Vegas or Mass Effect still in the backlog.

With Lost Planet 3, you can plainly see that they tried to make it conform to a modern game sensibility. There's an open world that isn't actually as free-range as they likely wanted, a quest system that feels bolted on, and collectables that feel inessential. Yet, what saves the game is its icy, space-trucker aesthetic, its humanist story, and core gameplay that is more than acceptable, if a little stale. At the very least, it left me curious in the franchise; maybe I'll pick up LP1 one day.

Before surgery, I finished LOST PLANET 3. Enjoyable game. Good story.