Luigi's Mansion

released on Sep 14, 2001
Luigi's Mansion

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Luigi's Mansion

released on Sep 14, 2001

Luigi steps out from the shadow of his brother Mario and into the gloomy shadows of a very haunted house in this, his first-ever starring role. When Luigi learns that he's the proud new owner of a creepy old mansion, he's thrilled. Of course, his feelings immediately shift when his brother, the storied Mario, disappears from the house. Now, you'll have to help Luigi track his brother down, making your way through expansive 3D levels. Each stage is packed with ghosts and ghouls to put you on edge; and you'll be armed with a flashlight and a vacuum cleaner to help you capture your foes. Armed with a flashlight and a customized vacuum cleaner, Luigi must rid the mansion of Boos and ghouls -- and find his missing brother to boot!


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Luigi's Mansion is kind of unusual in that it's completely different from what you'd normally expect from a Mario game. A creepy, realistic looking mansion filled with tricks and traps. But still, it's definitely a Mario game. The humor is on par with the rest of the series, and the character design is just as cartoonishly creative. The Poltergust is easy and fun to use and the puzzles are masterfully designed. For such a small game, it feels like it lasts the perfect amount of time. Definitely worth playing.


Imagine the most boring Zelda dungeon you’ve ever played through, triple the length, bloat it out with tons of backtracking, make killing a bunch of enemies the solution to every puzzle in said dungeon, and top it all off with inverted weapons controls that you can’t change in the settings.

...Luigi’s Mansion for Nintendo GameCube is that hypothetical dungeon.


An interesting idea but I couldn't play this game more than once, and wasn't interested in the sequels.


omgo momgogogopmgogmogmoog literally scary and better then amog us (obviously) obvs