released on Oct 16, 2009

Machinarium is award-winning independent adventure game developed by the makers of Samorost and Botanicula. A little robot who’s been thrown out to the scrap yard behind the city must return and confront the Black Cap Brotherhood and save his robot-girl friend.

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This game is the definition of charming

love this game, i have lots of good memories playing it with my mom, who also loved it. There aren't many games that we can play together as she's not much of a gamer and doesn't do well with complicated controls, so this is perfect for her. Art is stunning and gameplay can be a bit sluggish at times, but overall an amazing point and click, one of the best, if not the best.
nostalgia can't let me rate it any lower, good memories with mom are beyond any rating

A pesar de que el genero point and click no es lo mío, este juego lo disfruté bastante.

Arte sendo vendida a preço de banana na nossa frente.
Adorei os puzzles. O mundo é lindo e queria ter visto mais, a pior parte do jogo é que ele acaba rápido.

Another one I played around the time it came out. Played it on Steam Deck and it's as great as I remember it.
The art style is fantastic - I took lots of screenshots! - and alongside the unique and atmospheric music it easily transported me into that robots-city. Stellar, fully-textured soundtrack that I go back to all the time. The song played by the robot-band is a total banger and it's too bad it's not part of the soundtrack! Good reason to revisit the game, I guess.
I really appreciate Machinarium's uniqueness, quietness, length, and stylish charm. Would love to see more of this world and characters.

It's cute and good, but not very memorable and I wonder why. Maybe because the world is wonderfully drawn, but mushes together because it all looks similar (Deponia does that too, but has other features that make it stand out). Maybe because it doesn't try to be too bold with anything it does. In any case, it's fun and it's got some leeway because of its early release.