Magic: The Gathering

released on Dec 31, 1997

Magic: The Gathering is a computer game published by MicroProse in April 1997 based on the collectible card game Magic: The Gathering.
The game takes place in the plane of Shandalar, where the player must travel the land and fight random enemies to gain cards, and defeat five wizards representing the five colors. The player must prevent one color from gaining too much power, and defeat the planeswalker Arzakon, who has a deck of all five colors. Adventure game and role-playing game elements are present, including inventory, gold, towns, dungeons, random battles, and character progression in the form of new abilities and a higher life point total. An oversized version of Aswan Jaguar was included in the game box.


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By far the best digital MTG game. Offering a rare slice of MTG history, you can play with lots of old sets in a randomly generated world, acquiring new cards to keep evolving your deck as you do quests for villagers to get a chance at more cards! It's very addictive and highly replayable, and doesn't try to empty your wallet. The AI in this game can be a bit schizo sometimes and some of the old rules might throw some people off, like not being able to mulligan unless you meet certain requirements, mana burn, damage going on the stack, etc. Still absolutely hilarious that you can build actual stax decks and horrendously broken stuff in this though, even if it is not always advisable considering you probably don't wanna spend 30 minutes on every single encounter.
The only caveat is that it is kind of tricky to find a version of the game that runs well on modern PCs nowadays, I remember having quite a bit of trouble with it. I much prefer this over modern day MTG offerings and would like them to make more stuff like this that isn't a games-as-a-service money milking machine.

This is the only perfect Magic game. Sid Meier is a national hero