Mario Kart: Super Circuit

released on Jul 21, 2001

Classic Mario Kart action is back once again, this time in a colorful, lightning-fast game that you can take anywhere. Mario, Luigi, Peach, Toad, Wario, Yoshi and Bowser are all tearing up the track, tossing Koopa Shells and laying banana peels along the way. Mario Kart Super Circuit puts your driving skills to the test on 40 tracks, each littered with wild weapons and obstacles. Choose to play as any of your favorite characters as you speed around classic and brand-new tracks. If you're feeling combative, try out the creative weaponry (mushrooms, bananas, thunder bolts, and stars) in Battle mode. Feel like making some friends eat your dust? No problem. Four players can compete in Mario Kart Super Circuit using only one Game Pak! If each player has a copy of the game, bonus features and new modes of play become available.


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controls are pretty rough, levels are a bit basic, probably way better as multiplayer as most of the Kart games are.

Recuerdo que se controlaba como el ojete.

Es pochillo pero te vale pa echar un rato muerto

a definicao de dificuldade artificial . no 150cc vc pode estar c uma vantagem de 5km e mesmo assim os bots vao te alcancar em 5 segundos

My true childhood Mario Kart, if I don't count Mario Kart 64, Mario Kart DS, Mario Kart Wii and the Mario Kart GP Arcade games I would sometimes get to play (all of which are probably better).

I know everyone says Double Dash is the one Mario Kart that's worth going back to if you don't want to just play Mario Kart 8, but I disagree. Sure this thing is pretty old school, but it controls and looks so different than any other Mario Kart besides the original. The Super Circuit tracks are mostly really fun (fuck Snowland for them migraines tho) and getting all the Super Mario Kart tracks is a sick bonus. It's truly fun to get good at this game, as it feels so much more skill based than some of the newer titles.

I never got passed a few cups on 50cc when I was a little kid, so I'm glad I sunk like 9 hours into this to mostly complete it now. Overall it was worth it.

But man, the Choco Island tracks don't DESERVE the Sunset Wilds background and it's so SADDDD

played on NSO GBA