Mario Party 6

Mario Party 6

released on Nov 18, 2004

Mario Party 6

released on Nov 18, 2004

Mario Party 6 offers a new batch of games that require both your fingers and your voice. In this installment in the Mario Party series, you can use the included microphone controller to talk your way to victory. More than 80 minigames are included. You can play as Mario, Bowser, or other characters from the Mushroom Kingdom. New characters appear on the board depending on what time of day it is. The game supports up to four players.


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Definitely getting into the era of 'another one of these?' The day/night cycle is a cool idea, and I like that some of the minigames change between day and night. The boards are generally pretty good, with a couple standouts. That said, the minigame selection feels limited in a way that earlier entries didn't, and most of the minigames don't vary between day and night. A version of this game where every minigame had a day version and night version would feel pretty expansive and could compensate for a smaller overall set, but as is, it doesn't quite land.

The day and night mechanic is fun, and in a series that blurs together for me this stands out as probably the stand out go-to.

Probably the objective best game in the series. 6 is just solid on all fronts instead of having specific strengths. If I had been younger when this one came out, it would be my Mario Party 5

I can't call any MP game "bad", but this & MP5 don't do the best job at standing out from the rest when I think about them at length. Bear in mind, it's been a while since I've played them all, so me saying that may not even be worth much. But it's another perfectly serviceable Mario Party. Faire Square & Castaway Bay are particularly fun boards, minigames are good & the day/night cycle shook things up.

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Os minigames não me conquistaram tanto