Mario Strikers Charged

Mario Strikers Charged

released on May 25, 2007

Mario Strikers Charged

released on May 25, 2007

Mario Strikers Charged is a Mario soccer Wii game and the sequel to the Nintendo GameCube game Super Mario Strikers. Up to four players can participate in this game as play soccer, attempting to kick the ball into another opponent's goal. The soccer in this game, however, has several differences than the real soccer, such as the ability to tackle other players with a minimal penalty, using Mario-themed items to give players an advantage over their opponents, and playing with stage hazards effectively. This game places a higher emphasis on individual character attributes compared to its precedent, by not only assigning stats, but by also giving team captains a unique Super Ability and the Mega Strike, an opportunity to score up to six goals. Another introduced mechanic is the power level of the ball: indicated by the color of the glow, the shots of the ball become more quick and powerful the more active it is, thus making it easier to score goals with.


Also in series

Mario Strikers: Battle League
Mario Strikers: Battle League
Super Mario Strikers
Super Mario Strikers

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Genres


More Info on IGDB


Reviews View More

muito bom, as músicas e as animações são a melhor parte na minha opinião

J'arrive pas à passer la coupe pour débloquer Flora, c'est relou. Le mieux serait le multi mais j'ai pas de gens motivé pour le faire avec moi proche de chez moi, hélas

Talk about a crazy sequel to one of my favorite games of all time. Honestly I would consider this game to be the superior Mario Strikers game but I generally just enjoy the feeling of the original over this game. Maybe if it wasn't tied to motion controls I'd feel differently but who knows. Amazing sports game

The hook is definitely the aesthetics, which were famously so over-the-top they made Nintendo backpedal towards safer portrayals of the Mario cast, but the gameplay is also really solid. It's chaotic but still requires strategy, there's good variety between the different characters, the item system is a great way to encourage careful play, and it's just satisfying to charge up and score a Megastrike. And this is a minor detail, but I love how this game uses motion controls. The fact you have to shake the controller to attack adds an element of brutality I don't think could be recaptured with buttons, like you're actually shoving your opponent in real life.

I LOVE THIS GAME. ITS FUXKXIF GAS.