Marvel's Iron Man VR

released on Jul 03, 2020

In Marvel's Iron Man VR the player, who plays as the genius inventor Tony Stark, confronts ghosts from his past—powerful forces who seek to ruin him and everything he stands for. By fully embracing the magic of PlayStation VR, players will come face-to-face with iconic allies and Super Villains as they jet around the globe on a heroic mission to save not only Stark Industries, but the world itself.


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Does a lot of things right, but man those loading screens are stopping me from replaying. Had fun with it though

This game seems really good, not a huge iron man fan but in the moments I got it to work it felt great. I really hope a port to PCVR or some hardware revision from sony on PSVR2(if worth buying.... I'll be patient due to how inferior the PSVR proved to be overall in the fully standing VR category) can allow me to play this without all the problems. It was very buggy with its vr tracking, and that's most likely the console. I wanted to like it a lot, and I'm not gonna abandon it entirely, it's just going deep in the shelved category until there's a new development on it.

A short and fun experience. Controls feel a bit weird until you get used to them, but when you do, the game is over(the main campaign at least). Takes just under 5 hours for the main story and there are some side challenges.
Voice acting is good, I wish there were more set pieces. But overall, a good time. Just buy it on sale, it's not worth the full price.

I remember falling off the game kinda quickly because the controls were just too much to deal with. It's sad, because I was so excited by the concept. Ah well.

I can't really recommend playing 'Iron Man VR.' There are thrilling moments, no doubt, where you feel powerful. And I'm shocked that I never felt sick even with all the high-speed, spinning aerial combat. But there are some real down sides. It is exhausting to play because it is so high intensity. Using two move controllers (notorious for their limited controls), you have to both fly and fight waves of enemies at high speeds in all three dimensions of motion. The entire game is probably about eight hours long but, because of the intensity, it took me weeks to finish it.

Also the load times are atrocious. Several minutes to load a level even when refreshing the level after you die. And then, after you reach 100% loading, the screen goes black for another 30 to 40 seconds where you begin to wonder if the game crashed.

Finally, I'm convinced the developers are mistaken about how easy it is to control your flight. There are obstacle course time trials in this game and I consistently require, literally, TEN TIMES the amount of time recommended by the developer. 'Iron Man VR' is a decent effort in need of more polish.