Mega Man X

Mega Man X

released on Dec 17, 1993

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Mega Man X

released on Dec 17, 1993

Near the end of his life, Dr. Light succeeds in creating the first of a new series of robots which will change the world. Able to think and make decisions, this new robot holds great danger as well as great possibilities. Fearful of the possible consequences of unleashing his creation on the world, Dr. Light decides to seal him in a capsule and test his systems until they are totally reliable. The future will have to decide his fate...

Released from the capsule by Dr. Cain, "X" is born into the world of the future where the robot rebellions are a thing of the past. But when Dr. Cain tries to implement Dr. Light's designs into a new series of Reploids, something goes hideously wrong. Now the future lies on the brink of destruction and a new Mega Man must emerge to face Sigma and his forces before the human race is wiped from the planet!


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The jumping is responsive, the shooting is fast-twitch and the bosses are charming robot oafs. What sets this games aside from other platformers comes in the presentation - the levels feature dynamic background elements, clever optional jumping puzzles and each stage is an expertly paced as 3-5 minute affair. All killer, no filler


Great from beginning to end. I can see why this game is a classic for sure. It evolves the classic Mega Man formula in a new and interesting way.


this is a very well made platformer that i can always go back too. a timeless classic. this would be perfect if i could restart the game with the dash


Such an important game to me. I was always terrible at snes but my friend, his older brother, and weird uncle played it when I’d hang out and it opened up a whole thing for me