Mega Man X

released on Dec 17, 1993

Near the end of his life, Dr. Light succeeds in creating the first of a new series of robots which will change the world. Able to think and make decisions, this new robot holds great danger as well as great possibilities. Fearful of the possible consequences of unleashing his creation on the world, Dr. Light decides to seal him in a capsule and test his systems until they are totally reliable. The future will have to decide his fate...

Released from the capsule by Dr. Cain, "X" is born into the world of the future where the robot rebellions are a thing of the past. But when Dr. Cain tries to implement Dr. Light's designs into a new series of Reploids, something goes hideously wrong. Now the future lies on the brink of destruction and a new Mega Man must emerge to face Sigma and his forces before the human race is wiped from the planet!

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Odeio chefes com mais de duas fases.

melhor q Megaman clássico

A great evolution from the classic MegaMan games.
Besides the changes of the graphical style, we have also a great change on the gameplay, allowing to player to experience the stages with more action and in different ways.
The story gets more mature, introducing us to a world 100 years after the where classic games takes place, and, finally, we can feel like that the story will decently move forward without the same formula of story. Well, almost.
This game has lots of cool details that enrich the gameplay, the one I most love certainly is the fact that by defeating one boss, you can affect how the stage of another one will work. Making the playthrough of each person be quite unique.
It's a great start for this series, although, honestly, I never clicked with, dunno why.

Playing Vectorman might have permanently tainted my view on the Mega Man series, because even though that game is far from perfect, its controls are so insanely good that even this supposed masterpiece sits wrong with me. I'm sorry.

A trilha sonora dessa porcaria é uma banger.