Mega Man Zero

released on Apr 26, 2002

It's your mission to help the exiled scientist Ciel discover the source of a new reploid energy! Play as Mega Man's pal Zero, the reploid from the Mega Man X series turned good by the infectious Sigma Virus and 100 years of sleep. Conquer your adversaries and find the energy source... or risk ultimate defeat. It's up to you to defend good from the destructive powers in the universe.


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Cool premise but the gameplay is psychotic

Due to being sent into the desert five times Ciel had to remove the sand from his joints with a power hose after the events of this game

I couldn't stand X6 for any longer (I will finish it this week though) so I decided to play though the zero games again, this one is a good start to the series but does have several flaws like if you get a game over on a level, you can't retry it which is why I recommend playing it on the legacy collection and the cyber elves take an eternity to upgrade leaving you with the default health bar but its still a lot of fun though.
Thankfully Zero 2 and 3 are better in every single way imaginable.