Metal Gear Solid

Metal Gear Solid

released on Sep 03, 1998

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Metal Gear Solid

released on Sep 03, 1998

A third-person story-heavy stealth action title which follows Solid Snake, a special operations soldier, who infiltrates a nuclear weapons facility by the name of Shadow Moses Island to neutralize a renegade special forces unit named FOXHOUND. Throughout his journey, he uncovers various lies and military conspiracies, and his ideas of trust, violence and control are challenged.


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Best game ever I beat it like during early 2019 or some shit before classic wow came out.


“When asked to describe Welles's influence, Jean-Luc Godard remarked, simply, 'Everyone will always owe him everything.'"


It's the only game in the marathon where my opinion is unchanged. Metal Gear Solid is still damn-near perfect and really only has the controls, backtracking, and the goddamn Sniper Wolf fight to it's detriment.


Graphics are definitely dated by today's standards, but you can definitely tell that Kojima and the team lovingly crafted this gem around those limitations. Creature comforts aside, the gameplay holds up very well, and is a lot of fun. The narrative is definitely the focus, and the strong point of this stealth-action-adventure, and must be experienced firsthand to understand the weird wonderfulness of Kojima's writing. The romp does get very campy and cheesy at times, but even then it adds to the charm of the game. A classic, for sure.


9/10 (Phenomenal)

Replayed MGS1 for my MGS playthrough. Still absolutely adore this game, and yes… it does hold up. Whine about the “dated graphics” (revolutionary for the time) all you want, but they still fit this game like a glove, and besides I’d say a couple of minor nitpicks, such as the second Sniper Wolf boss fight… and relatively annoying backtracking here and there, this is still a complete gem. Entirely love the lonely, melancholic atmosphere. The game feels cold and isolating, and I can never get enough of the characters. From Solid Snake to Meryl (this game is so romantic), and Otacon and Ocelot, to the entire codec crew and almost all of the antagonists… this is literally a “lightning in the bottle” set of people. I was also completely invested into the narrative and found the vast majority of the conversations and exchanges to be engaging. I’m totally willing to forgive the “cheesiness” and redundancies in the writing when considering the grand-scheme of the storyline, which even hints/sets up ideals that wouldn’t be seen until MGS4 (FoxDie Aging). I adore the musical score as well, easily one of the greatest soundtracks of all time, and that’s going across every type of medium. All in all, I still completely love this game, and it was truly joyful to experience it once again. So beautiful.