Metro Exodus is graphically beyond the first two games, but it can't go beyond that. There are technical problems and bugs in the gameplay of the game. First of all, I'll talk about gravity, which is not in the game. When the character we are managing in the game accelerates or jumps, the time of falling to the ground is extremely long and stays in the air longer than necessary. And sometimes he can speed up too much. Which leads to some physics bugs and fall damage. Another issue is that some of the bullets you hit actually don't hit or cause damage. It is an interesting fact that it exists in this game when there are no such problems in old games. There are a number of bugs in the game's vehicle usage that cause your viewing angle to be distorted when you open the map. Putting these aside, the graphics and the variety of weapons and the range of modes of the weapons are quite good, but I would prefer a straight story set in the open world instead of the open world, because I think this style suits Metro better. It is also a good story as a story, but I would say it is a story of a journey with a slow pace. As a matter of fact, Metro Exodus is a game that I don't think is very necessary for the series, but I also don't find it bad enough to cast a shadow on the series. But unfortunately, it didn't manage to be a game that I played with as much excitement and enjoyment as the first two games.