Monster of the Deep: Final Fantasy XV

Monster of the Deep: Final Fantasy XV

released on Nov 21, 2017

Monster of the Deep: Final Fantasy XV

released on Nov 21, 2017

The acclaimed fishing feature of FINAL FANTASY XV has been revamped and revitalized for PlayStationVR. Join Noctis, Ignis, Prompto, Gladio, and other familiar faces in a picturesque virtual reality backdrop en route to a thrilling encounter with the menace that lurks in the depths. Dive into the story mode for an exhilarating, action-packed showdown with the notorious Monster of the Deep, or take in the sights, sounds, and scenery of FINAL FANTASY XV as you kick back and cast off in the free fishing mode. Bounties and tournaments offer fresh new challenges as you customize your rods, reels, and lures to catch the big one!


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Monster of the Deep: Final Fantasy XV (2017): Pese a sus limitaciones (Una historia cortísima, no tiene subtítulos en castellano...) me lo he pasado realmente bien jugándolo. Es la experiencia de pesca más inmersiva que he visto en un videojuego, y eso siempre es bueno (6,85)

I feel like the first step of making a VR fishing game is making sure the casting actually works. Apparently, Square Enix didn't get that memo with Monster of the Deep because its motion-controlled casting mechanics are barely functional. In fact, most of this game is barely functional, with its often abysmally low resolution and barebones fishing mechanics. The only good parts are that it's funny how the player arms just streeeeetch as you reach out and that some of the boss fights are actually kind of cool.

It's a shame this is stuck on PSVR because there's a fun wee game there, but it's buried beneath such blurry and jaggy visuals that it's only really good for a first class ticket to migraine town.