Hell has frozen over. Only you can protect the final burning pyre from the forces of heaven and restore the inferno. Monster Train brings a new strategic layer to roguelike deckbuilding, with three vertical playing fields to defend. Includes the released updates Wild Mutations and Friends & Foes! No playthrough is ever the same, it’s a fresh challenge every time. You’ll never play the same deck twice!
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Admittedly, did not play a lot of the game. I beat a couple runs, in which I had fun, but felt slightly out of control at times. Not a fan of the art style, and everything felt less intriguing than in Slay the Spire. I'm sure hardcore fans of StS or the deckbuilder genre can have a grand ol' time with this one, but it wasn't spectacular for me.
A good deckbuilding game, especially if you like slay the spire, with a bit of a twist. The concept and "lore" of it are neat, though I don't care too much for the art or monster designs. Very satisfying to pull off strategies and dozens of modifiers and systems in it to make every run feel good. Doesn't hit the right spot for me, but if you like deckbuilding, you'll love it.