Monster Train

released on May 21, 2020

Hell has frozen over. Only you can protect the final burning pyre from the forces of heaven and restore the inferno. Monster Train brings a new strategic layer to roguelike deckbuilding, with three vertical playing fields to defend. Includes the released updates Wild Mutations and Friends & Foes! No playthrough is ever the same, it’s a fresh challenge every time. You’ll never play the same deck twice!


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Admittedly, did not play a lot of the game. I beat a couple runs, in which I had fun, but felt slightly out of control at times. Not a fan of the art style, and everything felt less intriguing than in Slay the Spire. I'm sure hardcore fans of StS or the deckbuilder genre can have a grand ol' time with this one, but it wasn't spectacular for me.

Great rogue-like, good progression and difficulty but I can't see myself playing it for more after putting 50+ hours in. Solid fun, and can be a super long term investment but not for me.

A good deckbuilding game, especially if you like slay the spire, with a bit of a twist. The concept and "lore" of it are neat, though I don't care too much for the art or monster designs. Very satisfying to pull off strategies and dozens of modifiers and systems in it to make every run feel good. Doesn't hit the right spot for me, but if you like deckbuilding, you'll love it.

Have you ever thought "Wow slay the spire rocks, I wish I was playing it three times at the same time!!". Yeah they made a game for that apparently.

Great roguelike that I didn't really play as much as, say, Slay the Spire. Perfectly fun game. Maybe I'll give it another chance someday.

Pretty fun roguelike - unlocking new things takes a little too long but the gameplay is solid and unique