Mortal Kombat vs. DC Universe

released on Nov 16, 2008

In this arcade-style fighting game, both DC and Mortal Kombat universes are represented by 10 champions each, and one "boss" character, for a total of 22 fighters. Play is similar to the 2D Mortal Kombat games (with some 3D elements), focusing more on the special move aspect than the complex combos found in the previous three games (Deadly Alliance, Deception, Armageddon).

As with any Mortal Kombat game, Fatalities are still present for the Kombatants and villains, though slightly toned down to meet the DC standards of heroes such as Superman and Batman keeping to their moral code and not killing their opponent. As a result, the DC heroes perform "Heroic Brutalities", which effectively put their opponent out of commission.

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this game is aggravating, but it's sometimes(?) fun. the story is an absolute mess and not as so-bad-its-good as i hoped it would be, but it can be fucking hilarious occasionally. the gameplay is a bit too janky for me, but it's kinda funny seeing how the dc characters were done in a fighting game pre-injustice. i would've done an arcade run with every character but i accidentally declined to continue while i was doing scorpion's and decided i've had enough of this filth

I wish Batman could beat me up and take me for a ride in the Batmobile

the roster of Injustice with all the charm of MK Armageddon