Mount & Blade II: Bannerlord

released on Mar 30, 2020

Mount & Blade II: Bannerlord is the eagerly awaited sequel to the acclaimed medieval combat simulator and role-playing game Mount & Blade: Warband. Set 200 years before, it expands both the detailed fighting system and the world of Calradia. Bombard mountain fastnesses with siege engines, establish secret criminal empires in the back alleys of cities, or charge into the thick of chaotic battles in your quest for power.


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Bannerlord is ever so slightly more than the sum of its parts - clunky inventory management, Chivalry-adjacent combat, and a dynamic open map combine to make something pretty special. I can't overlook the shortcomings in each element of the whole game, but the potential for emergent storytelling seems there. Almost 40 hrs in and I haven't even completed a campaign, I feel like the core loop of the game wears a little thin after this long. Still, I had fun with the time I spent with it, but I am not sure I want to keep scraping to find more to love.

güzel ama ben mount and blade e doymuşum onu fark ettim warband saolsun

You never quit Mount & Blade, you just take long breaks.

Kocaman bir hayal kırıklığı

Monçuk musun bok musun bilmiyom ama yerinde dur amcik

- bac à sable de jeux de guerre/stratégie médiéval, faut s'immerger de facon rp dedans sinon ça devient très vite redondant.

- La sensation grisante de mener la charge d'une armée et foncer dans la mélée

- Des bugs d'ia qui softlock les batailles.