Nanashi no Game

released on Jul 03, 2008

Nanashi no Game is a first-person survival horror video game developed by Epics and published by Square Enix for the Nintendo DS. The game follows a university student who becomes cursed by the titular role-playing game, which causes people to die in seven days upon starting.


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I finished this one, but now four years later all I remember is the slow walk.

Very disappointing. The premise is good and it has aspects that are well achieved (the low poly style of the 3D environments for example have always been my weak point), but the story is poorly written and full of plot contrivances to make it work. It's also not like it has more to do than read a couple of flat, unpretentiously written lines and walk through a series of long corridors with no puzzles or anything else that makes horror games so good. What I rescue, then, is the visual aspect (except the 2D portraits of the characters), some moments of terror that manage to be well executed (although not truly terrifying) and the general mood of the places we visit within its story.

Despite my low score I recommend the game, not because of how well executed it is, but because of the interesting premise.

Incredibly disappointing. I've been looking for a cool DS horror game for a long time now, but this fails in almost every regard. The story is incredibly simplistic, like something you'd find in a boring horror film or creepypasta, almost nothing cool is ever done with the TS system. The scares are lackluster, the enemies are incredibly easy to avoid and stop being scary due to the lack of variety. The exploration is terrible, you hold the system sideways in a way that favors right handed people only, but still offers little visual info and is cumbersome to control regardless of your dominant hand. There aren't any puzzles, you just walk around and hope to find out the right path to go.

I could've lived with all of those problems if the story was any good or if something neat was done with the TS gimmick, but even after you get past all of that you're still left with nothing special. It tries to have a message about how games are art forms that can be used to spread love in the most cookie cutter way possible in a total snooze fest of a video game, so the message has no weight to it. I'm sorry, but if the scariest thing about your horror game is the way it controls, then you've missed your mark. I know it's cruel to say this about a game with such a cool idea, but there's really nothing on offer here that you couldn't get from a better horror game. The last thing I thought I'd say about this game was "skip it" but here we are.

Dentro de todo, no me parecio un mal juego, la ambientación esta de puta madre y la historia me parece bien, pero los controles me parecen terribles por el hecho que el juego de afuerzas lo tienes que jugar con la ds inclinada y los dos finales son casí iguales salvo por dos escenas.

The Nameless Game (Nanashi no Game)

Una joyita oculta, y uno de mis juegos de terror favoritos, con una ambientación muy guapa.

Y el juego con mejores gráficos de DS que he visto nunca. Lo único ugh, esquivar fantasmas la verdad los controles son rarunos.

(8'5/10)

Probadlo.

fun gimmick that appeals to my type of horror, unfortunately i wasn't able to finish it myself and watched the rest on youtube. as annoying as the controls are sometimes i think it works alongside the claustrophobic feeling of the ds screens to add to the paranoia factor, hearing something behind you, detecting it on the ts, but turning around just slowly enough to creep you out. overall really enjoyed it! lets hope the sequel is just as good :P