Neverwinter Nights

Neverwinter Nights

released on Jun 18, 2002

Neverwinter Nights

released on Jun 18, 2002

Neverwinter Nights (NWN) is a third-person role-playing video game and is set in the fantasy world of the Forgotten Realms campaign setting, with the game mechanics based on the Dungeons & Dragons 3rd edition rules. The game engine was designed around an internet-based model for running a massively multiplayer online game (MMOG), which would allow end users to host game servers. The intent was to create a potentially infinite massively multiplayer game framework. This game was named after the original Neverwinter Nights online game; the first ever graphical massively multiplayer online role-playing game (MMORPG), which operated from 1991 to 1997 on AOL.


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Started several times and finished it once. I quite liked it as a kid, but even then I noticed that it didn't focus so much on story and group interaction. Back then I was expecting a kind of Baldur's Gate 3 and it wasn't that at all. It still had its strengths, especially the modding scene around this game was great, there was so much good stuff.

Really wanted to love this game....the concept and art was so beautiful when it first came out...the gameplay is just NOT there.

The main campaign is incredibly boring. Play modules or boot up Icewind Dale instead.

I pretty much exclusively played single player community modules.
Standout Modules:
Honor Among Thieves
The Prophet Series
Almraiven

A Dance with Rogues was ok.

actually completed all expansions, except for hotud, i had help.

i dont have any particular memories of it, except for daelan for some reason LMAO. it was just very. classic rpg. i enjoyed it while it lasted, but i don't remember anything that particularly wowed me