Nexus: The Kingdom of the Winds
released on Apr 05, 1996
Nexus: The Kingdom of the Winds is an MMORPG based on Korean mythology. Launched in 1997, it retains a small but tight-knit community to this day.
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One of the earliest Korean MMOs, some of the devs who would go on to work on Maple Story.
I never played this as a kid but played for a few hours recently to see what was up. The English localization was surprisingly good, the game, of course, fairly simplistic and awkward to get around. The UI is like.. proto-maple-story which is interesting. Very calming, acoustic soundtrack, historically-researched setting that I didn't get much into (the game feels a bit impenetrable... I picked the healer class by accident and of course, have no intent on figuring out how to party, so quit immediately).
Also has a charming pixel art style when people were still figuring things out - strangely realistic rabbits combined with these cartoony people and realistic architecture.
I never played this as a kid but played for a few hours recently to see what was up. The English localization was surprisingly good, the game, of course, fairly simplistic and awkward to get around. The UI is like.. proto-maple-story which is interesting. Very calming, acoustic soundtrack, historically-researched setting that I didn't get much into (the game feels a bit impenetrable... I picked the healer class by accident and of course, have no intent on figuring out how to party, so quit immediately).
Also has a charming pixel art style when people were still figuring things out - strangely realistic rabbits combined with these cartoony people and realistic architecture.