Ni no Kuni: Wrath of the White Witch Remastered

Ni no Kuni: Wrath of the White Witch Remastered

released on Sep 20, 2019

Ni no Kuni: Wrath of the White Witch Remastered

released on Sep 20, 2019

Ni no Kuni: Wrath of the White Witch Remastered on PlayStation 4 and PC features brilliant new visual enhancements, letting PlayStation 4 players enjoy the game at 1080p resolution and with a super-smooth frame rate of 60 frames per second (fps). PlayStation 4 Pro users can also opt for true 4K resolution at 30 fps, or 1440p at 60fps. The game retains its original dynamic fight system, combining real-time action and turn-based tactical elements, as well as the dozens of locations and hundreds of creatures that comprise the vast universe of Ni no Kuni. Originally developed by LEVEL-5, Ni no Kuni: Wrath of the White Witch’s story unfolds through animation storyboarded and created by the legendary Studio Ghibli, with music composed by award-winning musician Joe Hisaishi. Ni no Kuni: Wrath of the White Witch tells the charming yet tragic story of Oliver, a young boy who embarks on a journey to another world in the hope of bringing back his mother following a tragic incident. With a copy of the Wizard’s Companion in hand and his pal Drippy by his side, Oliver must traverse exotic lands to tame familiars, take on malevolent foes, and overcome the countless challenges that stand between him and his mother’s salvation.


Also in series

Ni no Kuni: Cross Worlds
Ni no Kuni: Cross Worlds
Ni no Kuni II: Revenant Kingdom
Ni no Kuni II: Revenant Kingdom
Ni no Kuni: Daibouken Monsters
Ni no Kuni: Daibouken Monsters
Ni no Kuni: Dominion of the Dark Djinn
Ni no Kuni: Dominion of the Dark Djinn
Ni no Kuni: Hotroit Stories
Ni no Kuni: Hotroit Stories

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O jogo é maravilhoso, o que mais me impressionou não foram os visuais de anime e sim a trilha sonora, que parece que você está em uma orquestra a todo momento, como o jogo é de 11 anos atrás, a interação do Oliver com o ambiente foi algo que me deixou surpreso como usar feitiços e guardar o coração das pessoas. Ver o Oliver completar a sua missão é muito satisfatório, ele vai de uma criança "qualquer" pra um mago fodastico.
Assim como qualquer jrpg tem bastante farming, inimigo, uma porrada de missão, sim é um jogo demorado, mas jogando em sessões pequenas ele não fica enjoativo, a história é divertida e interessante.

Meu primeiro JRPG, um jogo lindo com uma arte maravilhosa feito pelo Studio Ghibli e uma trilha sonora ótima. A história é bem legal e o combate "quase RPG de turno" foi uma porta de entrada pra mim que não curte muito esse estilo. Um ponto negativo é que as vezes fica muito difícil algumas áreas e chefes, então eu tive que ficar farmando pra caramba, Mas o jogo me cativou bastante. Recomendo!
Obs: zerei com 40h

Due to being co produced by Ghibli this game starts off with a lot of charm and has a great soundtrack throughout, but turns out to be incredibly dull after the first few hours. The battle system is stupid and the plot feels way too stretched out to have an excuse for the player to do dumb chores to progress, which ends up killing any investment I could have had in this already mediocre story.

I finished this game twice and I still loving all the universe and the Studio Ghibli art involved. To me, this game showcases the full potential that a franchise like Pokémon has, and I feel it meets all the expectations I had for the series. Thinking objectively, the story of this game isn't anything extraordinary, but the pacing is so good, the characters introduced are so likable, and amidst it all, there's a real-time battle system that I really enjoy. The entire aesthetic of the battles mixed with the mechanic of being able to switch between familiars and humans is what sets its combat apart from the crowd.

beautiful graphics, horrible battle system