NieR: Automata

NieR: Automata

released on Feb 23, 2017

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NieR: Automata

released on Feb 23, 2017

The distant future…

Invaders from another world attack without warning, unleashing a new type of threat: weapons known as “machine lifeforms.” In the face of this insurmountable threat, mankind is driven from Earth and takes refuge on the Moon.

The Council of Humanity organizes a resistance of android soldiers in an effort to take back their planet. To break the deadlock, the Resistance deploys a new unit of android infantry: YoRHa .

In the forsaken wasteland below, the war between the machines and the androids rages on. A war that is soon to unveil the long-forgotten truth of this world...


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it's just not for me. I did not really enjoy the combat


It's a good game, it has touching characters and a good story but some times I accidentally made bad endings.


Jogo excelente, narrativa me fez ficar totalmente preso no jogo, gameplay poderia ser melhor mas não está nem perto de ser ruim, e as OST's não preciso dizer nada, obra prima, must play 10/10


Erroneamente classificado como masterpiece. Não que seja um desastre - muito ao contrário - eu gostei de jogar; mas é inegável que deixa muito a desejar no quesito jogabilidade (esp. combate), lore e construção de personagens especialmente a relação da 2B com o 9S. Btw o sistema de skill é uma merda e a gameplay do 9S é chata e cansativa.


An interesting, highly aesthesized and stylized story wrapped in underwhelming, mediocre gameplay. Having played all main endings, it's quite clear that endings A and B should've been alternating like the "third playthrough" of the game is set up. It is quite bizarre that a game that offers such an easy way to get both endings C, D and E would make the player suffer through what is a gruelling repetitive design in the "second playthrough."

Overall, gameplay-wise it is frankly far too disappointing that its story can cover up. Combat is shallow, almost insulting to fans of Platinum's character action games, while the repeated intrusion of awkward and pace-breaking twin-stick shooter sections turn the experience from boring to downright frustrating. The shallow combat is salvageable if it's merely shallow, but the camera exacerbates the visibility problem created by the colour saturation and brightness, making it almost impossible to see what the character is doing or where they are sometimes. The targeting is even worse, forcing your to fight swarm of enemies while you are locked to a single one, and often the camera obstructs the player from getting the optimal view of the action. It is simply not a good gameplay design when the basic gameplay pillars are just not good enough.

RPG-wise, the skill system is good, but the combat itself is far too unsatisfactory that it really cannot contribute to the overall quality of the gameplay. The side quests are chores, and the fact they supposedly gatekeep little "details" about the world further adds to the frustration.

It is a unique story, probably far better than most JRPG stories. But I just don't see how it's good enough to forgive how much of a disappointing game this is.

Also, I don't know how he is in English, but 9S's voice when he's trying to be angry or mad is just so cringe.


This game has so much to offer, from a compelling story, themes, and characters, you'll definitely find something you'll enjoy. Above all else however, the music is simply the best I have ever heard in any game, every song perfectly fits and most of them are bangers.