Observer: System Redux

released on Nov 10, 2020

An expanded game of Observer

The year is 2084. In a dark cyberpunk world shattered by plagues and wars, become a neural detective and hack into the minds of others. Rebuilt and augmented for the next-generation, Observer: System Redux is the definitive vision of one of the most acclaimed cyberpunk stories in games.


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Didn't love this game but got through it. It was just too strange for me.

Observer_ is a pretty cool take on the cyberpunk genre, hitting on themes you'd expect from similar games like SOMA and Cyberpunk 2077. What does it meant to be human? How far can we augment ourselves before we lose what makes us, us? The side missions of Observer are where the writing and atmosphere really shines. I was never too engaged by the main story.

100% Completion Notes: A decently fun time, only took one playthrough using a guide. A bunch of collectibles to find, but I loved exploring the run down apartment building that serves as the game's setting. The achievements also pushed me towards the side missions, which as stated previously, was my favorite content in the game.

Was extremely surprised on how much I enjoyed this game

Had a good time with this Bloober Team effort. I liked how abstract it could get and also its cyberpunk setting and world. I have enjoyed what I have played from Bloober so far so I'm hoping for the best with their Silent Hill 2 remake.

I find it has a pacing problem as the game kind of dumps the most important details of the story literally nearing the end of the game. Furthermore, while the game does remind you that it has a lot of flashing lights, I think it's still a little too much for my eyes to handle.

The highlight is definitely the side quests as they explain enough of the time and place settings.

My feeling overall is neutral. It's a good cyberpunk thriller with horror elements, but has pacing problem. Would not recommend this at all to anyone who has photosensitivity and epilepsy/seizure, though.