Oddworld: Abe's Oddysee

released on Sep 18, 1997

Oddworld: Abe's Oddysee is the first game set in the fictional Oddworld universe. It is a platformer with puzzle-solving elements, focusing on the portrayal of a weak, underpowered character in a grim and hostile world, who has to rely on his cunning to outwit enemies and overcome hazards. The game has pre-rendered background graphics and uses CG movies of similar style to advance the story between the levels.

The main character Abe is almost completely helpless: he cannot use weapons and is usually instantly killed by his brutal enemies if he confronts them directly. For this reason, most of the game involves careful exploration, timed movement, sneaking, and outsmarting the foes through various means: throwing stones to confuse them, luring them into traps, etc. Abe can run, jump, climb, tiptoe, crouch, and roll; in most areas these actions are essential to his survival. A few stages involve Abe riding a large animal known as Elum.

Abe's only special power is chanting, which he can use to stun certain enemies for a while or possess them. When Abe possess an enemy he gains his abilities: for example, possessing the body or a ferocious Slig allows the player to shoot from his machine gun, communicate with other creatures of his kind, and even commit suicide, clearing the way for Abe.


Reviews View More

Definitely one of those charming games of the PSX era, but has some very challenging puzzles that made me not want to play anymore. Rescuing all the Mudokons also requires you to backtrack through each level finding secrets that are a little too well-hidden without a guide. Still, not a bad game. Definitely an original game with unique platforming and puzzle-solving aspects to it.

Not the biggest fan of Oddworld, it has some charm but it was always the game I'd put in the PS1 when I'd well and truly gotten sick of my other games. Oddworld has it's fans, but I'm not one of them unfortunately.

Great game graphically holds up well. Game play by today's standards needs to acquired but thats a personal issue not a game issue. Story is great Abe is a great character to get behind of.

Truly one of the most unique video game experiences I’ve had growing up, and still is when I play it today. I think overall I prefer the sequel Abe’s Exoddus, as pacing is better and for the most part wonderfully improved on. Abe’s Oddysee is definitely more difficult at the beginning, especially if you include the secret areas. The backgrounds add a lot to the atmosphere, all so detailed and captivating, even unsettling. Definitely recommend both games.

I'm sad this game didn't click with me much, because the art direction and personality of this game is top notch, and there's a lot of really good ideas here. Unfortunately, I found that I was often required to act quickly or die, with controls that don't really complement that sort of design. On top of that, respawning takes quite a while, and trial and error feels frustrating and punishing. There were a good number of rooms that felt fun to solve, but they were offset by the times that the game would be overly cryptic or tedious. The game's cool, but just has too many issues that stack up for me. I could understand why some would really like this game, but I just found it to be an uneven blend of cool, fun and really annoying.