Pac-Man World 2

released on Feb 24, 2002

Long ago, back in medieval times, an evil spirit known as Spooky had terrorized all of Pac-Land. In response to this, the great Wizard Pac created a potion that turned 5 ordinary fruit into the "Golden Fruit." A young knight called Sir Pac-alot fought and sealed Spooky underneath a large tree using the Golden Fruit, which were attached to the branches of the tree. In the present time late at night, Inky, Pinky, Blinky and Clyde sneak into the village and, in their mischief, pick the Golden Fruit off the tree in the center of town. Unfortunately, this has released Spooky from his prison. Spooky tells the ghosts to take the Golden Fruit and follow him if they wish to rid the land of the Pac-people forever. When Pac-Man awakes, he hears the news from Professor Pac about the Golden Fruit and Spooky, and sets off to defeat the ghosts and Spooky.


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Everything from the level select map, the home hub, the in game arcade where you can unlock old pacman games, music, level design. It's by far peak Pac-Man outside of arcades. The way it's all presented just adds a lot to the universe in a way no other game in the series really does for me. It's a completionist's nightmare but I wouldn't have it any other way. Not often does it feel this good to actually find everything in a level.

The auto scrolling underwater shooting level is absolutely miserable. It single handedly destroys the pacing near the end of the game. If you're thinking about putting a ten minute long auto scroller in your game, I urge you to reconsider. I'm usually a big defender of water levels in games but EESH.

Difficulty balancing gets a bit inconsistent near the end which I can see bothering a lot of people but I can't say I mind very much. It's funny how dramatically the challenge in bosses changes between worlds. One guy will likely slay through dozens of lives and the next will be a pushover. I'm just glad one of these Pac-Man World games has some teeth, there's something to really dig into and enjoy and overcome here. 1's just so standard and 3's a joyless husk. This one's sick tho.

Would love to see some of the arcade classics try their hand at adapting to the modern era like this more often again. They all had a pretty spotty track record in doing so but when they hit they go hard.

You don't even need me to rate this one. Great soundtrack, great levels, shitty bosses but that is this game's Achilles heel. I have owned this game since I was a wee little lad, and I would say it was probably my second favorite game as a kid (behind Mario Party 5).

If you're a fan of simple but effective platformers, I encourage you not to sleep on this one. It's got some fun levels, nice tunes (love me that map theme) and solid control that make it satisfying to play. Nintendo systems always have superb platform titles, so this may get lost in the crowd, but don't let it! Totally recommend if you get the chance to try it.

Joguei esse jogo quando eu era criança. Comecei achando que eu era uma criança idiota, mas eu estava errado.
As primeiras fases são muito tranquilas, mas quando começa as da neve, o jogo vira um inferno.
Os bosses são incrivelmente desbalanceados, muitos projeteis, mas tem como matar rápidos.
Level design porco, não tem muito planejamento em muitas.
É um jogo muito paia.