Paper Mario: The Thousand-Year Door

released on Jul 22, 2004

What sleeps behind the door? Time passes, the pages turn… and a new chapter unfolds in an unfamiliar land! Get ready for a two-dimensional role-playing adventure for the ages as Mario returns to paper form to discover a mystery that sleeps behind an ancient, legendary portal called the Thousand-Year Door. The quest is long, the dangers many, and this time, Mario will have to make full use of his papery qualities just to survive.


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Going from PM1 to this feels like passing from a frozen supermarket pizza to a full-fledged neapolitan one eaten at a quality restaurant.

I got to the Grubba fight and realized I was really bored so I stopped.
Not saying the game is bad or anything, but Paper Mario just ain't for me.

This game came out during an era where it seemed every single player Nintendo game was padded for length. TTYD is no exception. Even if we assume the designers had no desire to artificially pad the runtime, the game just doesn't feel like it used its space well. Twilight town and the train are two particularly bad examples. What's most frustrating about these are that they have really interesting setups, but most of the gameplay was walking from one place to another.

I do think that the designers had a playtime in mind they were shooting for and designed the limited content they had in a way to achieve that goal. Most of this comes down to level design and I think this game would be significantly improved if they reworked some of the levels to quicken the pace overall. Maybe this will be done in the switch remake, but I am not holding my breath.

played thru this son of a gun every year for like 4 years.. this is a good as hell game with a fun and rewarding combat system with great scaling and some really great later game cfhallenges. the story is nonstop banter and wit and honestly some of my favorite writing in a game. the remake is going to sadly shit all over the visual charm the gamecube PNGs offer but i'll still be more than happy to play this again :)