Phoenix Wright: Ace Attorney - Dual Destinies

Phoenix Wright: Ace Attorney - Dual Destinies

released on Jul 25, 2013
by Capcom

Phoenix Wright: Ace Attorney - Dual Destinies

released on Jul 25, 2013
by Capcom

Dual Destinies continues the style of gameplay from previous installments, in which the player must utilize evidence and find contradictions in witness statements to prove their client innocent. Like previous installments, gameplay is split up between Investigations, in which players find evidence and question witnesses, and Trials, where they must use the evidence to expose contradictions. The game now features full 3D graphics and character models, allowing more dynamic camera angles during gameplay, such as quickly panning around the courtroom in the moments before a dramatic reveal. The 3D camera also allows investigation sequences to take place in 3D spaces, permitting greater investigative depth, such as being able to rotate around a room to look for clues.


Also in series

Apollo Justice: Ace Attorney
Apollo Justice: Ace Attorney
Phoenix Wright: Ace Attorney - Spirit of Justice
Phoenix Wright: Ace Attorney - Spirit of Justice
The Great Ace Attorney: Adventures
The Great Ace Attorney: Adventures
Phoenix Wright: Ace Attorney
Phoenix Wright: Ace Attorney
Phoenix Wright: Ace Attorney - Justice For All
Phoenix Wright: Ace Attorney - Justice For All

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Mood Matrix is a clever idea but not really all that interesting. The investigation sections are the least terrible they've ever been though which is nice. I'm actually a pretty big fan of the 3rd case in particular

The real start of the two-game slide of the late Apollo Justice trilogy - after a decent first outing, the writers completely back down on making Apollo the protagonist by having three co-protagonists. After introducing Trucy as a pseudo-replacement for the Fey sisters, this game promptly disappears her from the plot. Frustratingly, it has pieces that are individually enjoyable, but it never really feels they come together into an enjoyable game.

Game #139: Phoenix Wright: Ace Attorney - Dual Destinies

I don't know why people have been saying this game's not as good as the others. I really liked it. Had a really good story, music was fantastic and new 3D artstyle was pretty good looking as well. Not as the same level as AA1, T&T, AAI2 but still better than JFA.

8/10

mmmmmm monimutkast ratee, Athena on ihan hyvä hahmo caset oli ihan ok mut vika case oli iha outo lisäks simon oli hyvä syyttäjä niin idk ig se ei oo niin paha loppujelopuks

the fact they walked back phoenix’s entire character development from aa4 to make him the main character instead of trying a little harder to get audiences to like apollo is probably the biggest writing crime this series committed . the game sucks ass also.

Unironically one of the most boring games I have ever played. Far worse than every preceding ace attorney game out there. Awful writing that's simply just edgy for edginess sake. Characters are completely "anime-ified" with garbage dialogue, expressions, and motivations. Ace Attorney, being a japanese game always had a sort of "Anime" element to it which made it charming. It was over the top, goofy, and fun. It wasn't too much to the point of being cringe, but DD went over the edge. They largely removed the "examine" feature in most areas, removing any quirky fun banter and comments from the cast.
Case 5-1 was bad.
Case 5-2 is quite possibly the worst case in the series (worse than 1-3/2-3/3-3.
Case 5-3 is garbage with an incredibly annoying cast.
Case 5-4 was actually decent until the ending which was less decent
Case 5-5 is also just ok.
I haven't played the DLC case and have little motivation to do so. DD is one of the most boring games I have ever played the continuously made me frustrated beyond belief. I slogged through this for months whilst reading the wiki side by side cause it was too aggravating to pay attention to the game. Such a disservice to an amazing trilogy and solid 4th game.