Pikmin Bloom

Pikmin Bloom

released on Oct 27, 2021

Pikmin Bloom

released on Oct 27, 2021

Grow your Pikmin, make flowers bloom, and keep track of your precious memories, all through the simple act of walking. Whether you’re going for a short walk around the corner or commuting to work, today’s the very first day of the rest of your Pikmin adventures! Gather your squad and embark on a journey of rediscovery where every step counts.


Also in series

Pikmin 4
Pikmin 4
Pikmin 1
Pikmin 1
Pikmin 2
Pikmin 2
Hey! Pikmin
Hey! Pikmin
Issho ni Photo Pikmin
Issho ni Photo Pikmin

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I enjoy Pikmin Bloom more than I should.

I initially enjoyed Pokemon Go but after a while I found the game too overwhelming - namely catching Pokemon, variants of, engaging in gym battles, online battles and more.

I enjoy Pikmin Bloom because it has a basic gameplay loop. By walking you can collect more nectar to give to your Pikmin, your Pikmin bloom flowers and you can harvest these, go for a walk and plant flowers which also increases your step counter to pick more Pikmin. The raids are simple to understand, and I love comparing my decor Pikmin and where I've or we have been with my partner.

I hope they further improve the mission structure beyond walking tasks.

For what it is, I like it. If you want more systems Pokemon Go is your buddy.

it’s alright, it’s like pokémon go but a lot less fun

its a virtual pet mixed with a pedometer and it helps motivate me to go for more walks. its awesome

best mobile game ever made and if u dont get it thats on u

I opened this game at least 3 times but I already had enough of my attention taken up by a couple of other mobile games. Cute, but I don't have any particular connection with Pikmin so it was easily forgettable.

While I certainly like the concept of Pikmin Blooms' mission statement of making the world prettier by planting more flowers on a virtual map, ultimately it just doesn't offer much excitement past the initial impression. Having played through the game for a bit and reaching level 16 I can safely say that I did all there is to actually do in Pikmin Bloom. Sure, I haven't completed a lot of the collections nor have I improved my walking all that much, but the game doesn't really try to reward you for doing those extra things.

You don't really get new items, interact with other players, or do any pikmin stuff really. A lot of this is kinda feed thru it's use of micro-transactions, and the game's consistent ability to hinder the player from getting more of anything. The mixture of not being able to acquire more things on top of the fact that you're doing a recycled game play loop means that getting bored of this game happens fast and suddenly. You get more pikmin so you can fight more mushrooms, you fight those mushrooms to get more saplings, you use those saplings to get more flowers, you then plant those flowers while you get your steps in to get more pikmin; rinse and repeat. There is no fun treasures to collect, no faster way to earn coins to unlock cosmic items, and no engaging combat. I get this is suppose to be a set it and forget it type of game, but that setting really makes me want to forget to play it.

Pikmin Bloom by all accounts is just an excuse to walk more, that doesn't really do much excitement when it comes to making you want to walk. The game has some interesting ideas and management systems, but they are all bogged down by mirco transactions and minimum design. If you like Pikmin, the game is certainly fun for a week and will get you walking a bit, but for the most part you be better off with Pokemon GO when it comes to an AR game on your phone. If this game gets an update to make the game more interesting I might hop back in at full force. For now tho? I'm glad I played it, and I'm kinda done with it.