A remaster of Planescape: Torment
"Discover an incredibly rich story and a unique setting unlike anything else in fantasy. Defeat strange and alien creatures, engage in rich dialogue, and explore the dark and dangerous Planescape setting in this 50+ hour RPG classic. Millions of Planescape: Torment fans have enjoyed the strange and dangerous city of Sigil and surrounding planes through the Nameless One's eyes. Now it’s your turn. This is Planescape: Torment like you’ve never seen before. Enhanced Edition - Key Features: - Enhanced Planescape: Chris Avellone, Lead Designer on Planescape Torment, has partnered with Beamdog to curate gameplay updates, bug fixes, and enhancements to best capture his original vision for the game. - Remastered Music: The full Planescape: Torment soundtrack has been remastered in-game to add more depth to Sigil and the multiverse. - 4K Interface: Sigil has never looked this good! The interface of Planescape: Torment has been rebuilt in high definition with tons of new convenience features. - A Planescape For Today: The Enhanced Edition includes modern features such as tab highlighting, area zooming, combat log, quickloot, and more!"
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The main issue with the game is the combat -- there are notable stretches of gameplay which pretty much devolve into dungeon crawls. The tactics I utilised seemed quite simple and boring, but also most effective -- drawing aggro with Morte and then wailing on the enemies one-by-one as they did not fight back. You would quickly figure this tactic out if you played the game. What this ultimately means is that a lot of the game is spent on rather tedious gameplay which does nothing to aid the story or worldbuilding -- the good parts of the game.
There is not much more to say here: the story was quite moving, the gameplay was bad, but tolerable. It's pretty short for an RPG, at around 23 hours, so I'd recommend it to any prospective player.
Most tactically interesting Planescape: Torment encounter (mild spoilers for a late-game boss fight): https://youtu.be/nAKLjyG7OHw
I felt like the game took its time with getting me hooked, but once it did, it never let go. I'm just glad I stuck to it and finally got around to beating this gem of a game.
As a dnd noob I didn't care much for the combat, but I managed to get by regardless.
But the story, the characters, the world building, the introspection... Just fantastic. My congratulations to the dev team.
Unfortunately, there are still some bugged scripts and some annoying issues with the music almost never starting at the right time. I would have also liked a rework of the french translation which was clearly done in a hurry and on a low budget when the original game came out.