Please Fix the Road

released on Jun 10, 2022

Please Fix The Road is a colorful, minimalistic, laid-back and casual puzzle game in which it's probably not hard to guess... you're fixing roads! Your road repair doesn't have to be beautiful, it just needs to get the job done!


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La idea es buena y visualmente es muy llamativo, pero el diseño de los puzles es tan poco intuitivo que a partir de cierto punto es más probar cosas hasta que una funciona (o usar el sistema de pistas) que realmente resolverlos.

Tiene ideas y mecánicas buenas, pero salta de una a otra de forma muy arbitraria (¿quizá estaría mejor organizándolo por "herramientas"?) y no da tiempo a acostumbrarse o a entender bien una y ya te la están mezclando con otras cinco diferentes que tampoco has llegado a entender.

Una pena porque podría dar mucho más de sí si se hubieran centrado en pulir mejor los puzles en lugar de hacer tantísimos.

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It's a good idea and it looks great, but the puzzle design is so unintuitive that, after a certain point, it's more brute forcing stuff until something works (or using the built-in hint system) instead of solving them.

It has some good ideas and mechanics, but it jumps from one to another arbitrarily (perhaps it'd be better if levels were organized by "tools"?) and you don't really have time to get used to or understand one before the game lumps it in with another five you haven't fully understood either.

It's a shame because it could've been much better if they had focused on polishing the puzzles a bit instead of making so many of them.

really charming, i like the early levels. the designs of the actual world feels a bit cluttered and hard to read sometimes. think this would have been much improved if they cut at least 50% of these levels and instead worked to polish up what was left over. enjoyed it nonetheless.

Please Fix The Puzzle Design In This Game

don't get me wrong it's a nice little game. the music is nice, the animations are funny, it's environments have a serene and peaceful quality to them, even if they are a little cluttered.

but past a certain point, the puzzles just dont deliver, mainly due to the game's routine of switching your toolset every level, leading to must puzzles feeling like stumbling into the solution that the developer intended by brute forcing with the limited moves availible. the first ~25% of puzzles are pretty good but at a certain point it falls off

Je suis sûr que beaucoup de gens aiment ce jeu. Mais je n'en fais pas parti malheureusement.
Le concept est cool mais on dort très vite.