Pop'n Twinbee: Rainbow Bell Adventures

Pop'n Twinbee: Rainbow Bell Adventures

released on Jan 07, 1994
by Konami

Pop'n Twinbee: Rainbow Bell Adventures

released on Jan 07, 1994
by Konami

You play as either Twinbee, Gwinbee or Winbee. Cooperative play is also available. In this mode the second player takes control over one of the two characters left. Either way your task is to find and defeat the evil Dr. Warmon who tries to enslave the islands of Dunburi. To deal with the many villains Dr. Warmon throws at you, you need to collect colored bells. Depending on the color of the bell you can use different attacks like a laser (blue bells) or a lash (orange bells). But even without the bells you're not defenseless. Your standard-attacks include a shock wave and the ability to fly.


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twinbee platformer!!!!!! yeah!!!!!!! it's fun!!! you can FLY TO THE TOP OF THE SCREEN AND IT'S OUTERSPACE AND IT TAKES FOREVER but you're like WHOA CAN I REALLY KEEP GOING UP and the answer is YOU CAN and there's no real point to doing that but WOW YOU CAN

This should have been the direction they went with the series.

This was a really fun game that blended both Rocket Knight & Sonic's DNA in it. The game feels so good to control, the music is top notch, the visuals are eyecandy, and the bosses were fun. A perfectly fun romp I heard about years back and I'm so glad I finished it now.

After playing Parodious: non-sense fantasy I got another request for this strange little game!

It's a platformer where you are in mechs, however, each mech appears to be piloted by a very young child and even a baby! It's pretty crazy, but very colourful and a lot of fun with each mech having different abilities that makes each one different. One being stronger, but less health, another weaker, but more health and one that's average.

Some missions feel a little long, but otherwise the whole experience was still a positive one and it was an enjoyable and short game! I certainly recommend it for anyone that's a fan of platformers similar to megaman and such, though instead of choosing a location based on enemy, the levels progress in the general linear fashion, which isn't meant in a negative way, but as descriptive.

Gameplay + Stream

visualmente hermoso y con animaciones lleno de detalles y niveles bastante extensos......por otro lado no le beneficia la corta distancia que tendremos para que recibamos daño inevitable

Sonic mixed with Rocket Knight. The mobility in this platformer is insane