Prince of Persia: The Forgotten Sands

released on May 18, 2010

Prince of Persia: The Forgotten Sands is a multi-platform video game produced by Ubisoft which was released on May 18, 2010, in North America and on May 20 in Europe. The games mark a return to the storyline started by Prince of Persia: The Sands of Time. Prince of Persia: The Forgotten Sands is the title of four separate games with different storylines. The main game was developed for PlayStation 3, Xbox 360, and Microsoft Windows, while the other three are exclusives for the PlayStation Portable, Nintendo DS, and Wii.


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El capítulo perdido de la trilogía de Ps2, mecánicas chulas junto a habilidades bastantes tochas. Una pena que pasara tan desapercibido por culpa de AC.

jogo travou em algum lugar na epoca e não pude zerar.
Apenas.

A nice mechanical throwback to the classic Sands of Time trilogy. I enjoyed the game, but I found the game unremarkable overall. You get the ability to freeze water which allows the level designers to come up with some fun platforming challenges. However, the movement controls feel clunky, and I found myself performing runs/jumps that I did not intend to do (often leading to leaps of death). Combat has been simplified, so it's serviceable but lacks depth.

Overall, a fine and enjoyable game but I can see why this entry has been forgotten by many.

Meio que eles não tinham o que inventar e fizeram um jogo que se passa entre o Sands of Time e o WW, não vou dizer que não é um jogo divertido mas não acho que esse jogo tem a existência dele justificável, não acrescenta em nada, a história é tão simplória e anticlimática, e até mesmo na cronologia ele parece um intruso, o gameplay é bem feito e os poderes que o principe adquire são legais mas é isso, é um jogo resumido a "legal", e não foi o suficiente.

Going back to this, I was surprised at how the gameplay held up, to be honest. The platforming still feels satisfying to do and the puzzles are never too hard. The rewind mechanic is still iconic to have in your abilities and the story is straightforward enough to not be taken too seriously.

It is gratifying to finally finish it as a 21-year-old. It is one of those games that I did not finish in childhood.