Prisoner of War

Prisoner of War

released on Dec 31, 2002

Prisoner of War

released on Dec 31, 2002

Prisoner of War captures the intrigue, danger and heroism of Allied escape attempts from prisoner of war camps during World War II, including Colditz - the Germans highest security "escape-proof" camp. Gameplay delivers a tense 3rd person stealth adventure game where bravery, stealth and cunning will win the day.


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Fascinating stealth game that my dad used to play more than I did. I can still hear the funny accents the German NPCs have when I see the box art. Love the whole "the camp runs on a schedule" mechanic going on. Can be a bit frustrating with controls and AI though - nail-biting tension at times, hair-tearing tedium at others.

This review contains spoilers

This is a really fun game that no one has heard about, and I want to show my enjoyment of it to more people. The Story is that Captain stone has been captured in a POW camp and has to escape, but then twists and turns require him to end getting captured many times, this story is great and lead to a number of creative possibilities. The Characters are all great, from their personalities to their actions make none of the cast feel bland at all, especially the protagonist's serious yet jokey attitude makes him stand out from other protagonists. The Graphics are not great, but work for the PS2 and the style is near perfection for the Prisoner of war atmosphere, which is also great taking full advantage of its setting and making every camp feel like these characters are actually going there, not real characters quality but amazing for a PS2 game. The Gameplay is inspired by Metal gear Solid, you sneak around, avoiding guards and getting items and doing tasks to help escape from each POW camp, it's extremely fun to do, none of the missions are boring and some have multiple ways you could complete them, 1 downside I do have to it is when you miss roll call, and guards look around for you, after you return to your group later, the guards act like you never went missing, it would be great if they could incorporate real life physics to each part of the game, but that's the only big problem I have with it. The Voice acting ranges from great to off, especially for the German guards, some of their fake accents can be so bad that they bring un-intentional comedy to the game. Music is perfect for a PS2 POW game, no updates would improve its style, sounds are also good, even intimidating when thanks to the setting and atmosphere and risk of getting caught. Prisoner of War is a great game and I recommend it for all gamers I know.