

"Prodeus is the first person shooter of old, re-imagined using modern rendering techniques. It reaches the quality you expect from a AAA experience while adhering to some of the aesthetic technical limits of older hardware."
In Prodeus, the players slip into the role of a corrupted agent of Prodeus who is determined on his way to destroy his creator and every opponent.
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Fun weapons and DOOMy level design and enemies, but the early access and spread out design of it is a little tell-tale, with easier and gimmicky levels in the latter half padding it after a more naturally ascending level of difficulty. I still liked it enough that a future episode could be potentially interesting.
I'm grateful for the final stage for almost exploding my heart out
This game rules. The checkpoint system sucks, but you can just restart the level. It's not a huge deal.
Ray Traced Doom
flat out ruined by its checkpoint system being so awful. when you die, enemies that are dead do not respawn, effectively either restart the entire level or just feel like you're legit cheating.
Again I will preface this by saying that I'm not a huge boomer shooter fan, but this was pretty fun to play! Not much more to say, just a really solid game with solid shooting and music.