Project cars 3 is the third installment in the best-seller racing franchise that brings all the intense thrills, emotions and fun from the vibrant world of motor racing to vivid life as players undertake a whole new exciting career journey that sees them Rise from Weekend Warrior to racing Legend. Also new to the franchise is a deeply engaging metagame that challenges players to race hard and earn in-game credits with which to Buy and own hundreds of cars from the world's most Elite brands and race them all on dynamic and spectacular circuits around the globe Featuring stunning all-weather, all-seasons conditions. Race-won credits and XP will also entice players to Buy authentic performance upgrades and customization options for their stable of exclusive cars, including wheels, tires, body Kits, rims, as well as personalization Options to create their own racing hero personas. With a completely redesigned and unrivaled Controller experience, an even more accurate and fun handling model, adjustable skill settings for every level of driver and every element of weather-affected races, Project cars 3 is the biggest, most exciting and authentic Evolution to the definitive racing franchise.


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I'm not going to be like all simracing fans and trash the game because of the change of direction. I'm not a simracer so it's not a big problem for me, what's more, I'm glad that now the game is more friendly for us, controller users. The problem is that the game is simply full of problems. It's a buggy, ugly looking, uninspired racing game. They got rid of more than they added and instead of building on what they had, they simply turned the franchise into another copycat of the Forza/Gran Turismo formula. It's not the worst racing game in the world, it's fun... but all this change wasn't worth it.

Not as epic as GTA5’s driving, but this was pretty cool.

no one played this wild
hmmm its ok its not really in the spirit of project cars its more like a drive club type game

Project CARS in name only. Project CARS 3 is much more arcade-style than its simulation predecessors. Not full-on arcade like Burnout or most Need for Speed titles, but closer to GRID and Need for Speed Shift.

The way of unlocking cars and leveling up basically kills all the fun of the game. Money is not earned from completing races, but by leveling up your profile with XP, which is earned from completing races and objectives within them. It takes so long to earn money, there's a high chance most players will get bored before even buying another new car. Worse, certain career events will lock you out of playing them if your vehicle isn't a specific class, All-Wheel Drive, a certain make, model, or year, etc. Prepare to sell your vehicle, compete in countless races to earn money for a new one, and repeat the cycle again just to get the vehicle you sold back.

Such a shame, as there are tons of Career Mode events and races, but everything is locked behind an insane grind. Graphics and visuals are fine. Not as good as Project CARS 1 or 2, but serviceable for an arcade racing game. The A.I. drivers are also not the best, and end up being easy to lap once you end up mastering the handling and gameplay.

On the positive side, all vehicles are unlocked for use in Quick Race modes, but isn't as fun due to the lack of progression with everything being unlocked.

To sum it up, this is basically Need for Speed Shift 3, but whereas Shift was a fun sim-cade racer series, Project CARS 3 is worse in almost every way imaginable.