Psychonauts

released on Apr 19, 2005

A Psychic Odyssey Through the Minds of Misfits, Monsters, and Madmen. This classic action/adventure platformer from acclaimed developers Double Fine Productions follows the story of a young psychic named Razputin.


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Level design: ?\10;
Gráfico: 10\10;
Gameplay: 10\10;
Diversificação: 9\10;
Trilha: 8\10;
História: 9\10;
Fator replay: ?\10;
Motivo de não zerar: Acabou meu gamepass na época e eu não jogueimuito, mas um dia eu vou zerar ou tentar.

Delightfully creative and wildly funny. Genuinely some of the best humor I've personally found in a video game. Unfortunately, the gameplay itself has aged like milk. The controls are clunky, design decisions are frequently obtuse, and there are multiple areas where the pacing slows to a crawl. I lost interest and was unable to finish, but I gained an immense amount of respect for Schafer's writing. One of the few times where I'll say something would benefit from a modern remake/remaster.

It is insane to image this game being release in 2005.

Psychonauts é uma experiência única de jogo, esse primeiro é muito bom, porém a gameplay datada da época atrapalha a experiência, deixando partes que em teoria era para ser fácil ficar mais difícil, tirando isso o resto é incrível