Puzzle Puppers

released on Jan 20, 2017

Stretch out cute dogs to their food bowls! Easy to learn, difficult to master with deceptively simple puzzles and mechanics.


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[Main Story]
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A puzzle game with puppies for all ages.

80 challenging levels for the brain to move. Levels with quite varied and colorful. Easy to understand the mechanics of the game, each Pup in his bowl where can help each other to reach there bowl.

For those who like to hunt achievements this game is easy to get them, hunt all the hams in order to unlock special levels to complete the achievements list.

The only negative I found in this game was the background music that becomes very repetitive.

Anyone who likes a good puzzle regardless of age no doubt i recommend it.

I enjoy games in the "draw the best path out of multiple paths" genre and this one is no exception. The stretchy dogs looked a little odd but I'm kinda glad that they went with a different breed (corgi?) over the obvious dachshund choice.

Not much else to say beyond that but I kinda love what happens when rivers are introduced and you have to use strategically placed dog bodies and time travel to get every dog to their bowls. It makes sense in context, I swear.

Cute puppy game that is a bit odd to look at considering the stretching dogs, but adorable nonetheless. Very casual in its difficult and feel.

loved it. although there is a glitch in the Nintendo Switch version where it crashes when you complete the final level :/ was still able to complete the game though.

the last level had a glitch so i never got rewarded for finishing all the puzzles in 3 days

Cute! But kind of freaky, with all these dogs just stretching out.

It's a bit by the book - the puzzle design is overall interesting, but visually cluttered and overwhelming with tons of warp holes and conveyors.
The latter requires you to meddle in some do-undo actions (block part of the way with one dog so that another dog doesn't go as far; undo the first dog's actions and take it somewhere else while the other dog remains where it stopped, defying conveyor logic).

It's a little hard to make sense of without external tools (pen and paper, image editor, what have you), but it's never impossible. Overall, the levels are... competent enough.
There's nothing special for 100% completion, though, and the one music track is nice but gets old fast.

I'd say only complete it if you like the aesthetic and the puzzles enough to.