Qix

released on Oct 01, 1981
by Atari

,

Taito

Draw boxes to claim as much screen as possible without getting in the path of the "Qix" and "Sparx". Draw slower for more points and hope that you have enough coins. Simple but very addicting!


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man qix is so cool. i love carefully drawing lines while avoiding unknown horrors to make a square

A neat puzzle game that builds up on the basic gameplay of Snake by incorporating the gameboard, different types of threats, and varying challenges in how to manage the roaming Qix to score additional points.

I don't know I just didn't get this game. It was okay to cut off parts of the board to trap the Qix, but I got bored of it pretty quickly.

I've played about a dozen random flash versions of this before playing the Taito original. It's certainly one of all time arcade greats but I gotta say, the concept was better served by sped up flash clones.

Qix rules, another masterwork of modern art from 80s Taito.

Gosto do gênero que esse jogo criou, mas não tenho vontade de jogar o original por muito tempo.