An expanded game of Rayman 2: The Great Escape
The Sega Dreamcast version of Rayman 2 retains the high quality textures from the PC version, while slightly improving some. A new area has been added in the Woods of Light called Globox Village, where the player can access new minigames by collecting Globox Crystals. This is the first version of Rayman 2 to allow for widescreen and the only version where the aspect ratio can manually be changed. The Hall of Doors has been replaced by the Isle of Doors. Several more Robo-Pirates have been added as well as a new type which shoots bombs. This is also the first version to have the cutscene in the Prison Ship where Rayman frees the prisoners, which was cut from the original versions due to time constraints.
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+ Music is stellar
+ Game has personality / charm
~ A lot of gimmicky levels
~ Feels like there is more to the story
~ Rayman's world is rather creepy and weird
- Music is very glitchy / wont loop properly
- All bosses feel more like obstacles
- Later levels lack a lot of color / mostly dark
- Collecting all the lums is tedious due to placement.
The presentation was probably awesome back then but obviously doesn’t hold up super well, though it’s still charming. There is a large variety of levels which keeps things fresh, flying levels, non stop running stages, and sliding all are unique but come with their own set of issues in a modern lens. Controls and checkpoint issues can drive you a bit crazy but I still have to give it credit because I can see the vision and how much future games would take from this game.