Rayman 3D

released on Mar 25, 2011

One of the most popular franchises of all time lands on Nintendo 3DS with an outstanding platform experience that will take advantage of the Nintendo 3DS specifications with impressive graphics, stunning 3D effects and full use of the Circle Pad. An adaptation of the acclaimed Rayman 2 original game on Dreamcast, Rayman 3D will feature major updates on key game play elements such as accessibility, progression and learning curve.


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Played with New 3DS overclocking which turned this from an unstable 20fps into a super smooth 60, sucks it wasn't optimized for the og hardware, but at least now we have a really good 3DS version of Rayman 2, even if it's a bit too dark is some places.

currently the only way i've ever played rayman 2 to completion, because im a weird little gremlin woman. it's not THAT bad, people always blow things way out of proportion when it comes to this game's quality. the audio's a little blown out, there's some glitches here and there, and yeah i'll admit the lum that you can't get because of the broken spiderweb is kinda bullshit, but that's all pretty minor stuff in the long run. you COULD be playing rayman DS, which is an actual crime against humanity, but this version really isn't that bad.

from what i remember this game was pretty decent

It's fine enough, I just wish they waited 2-3 years and did an Ocarina of Time sort of remake with entirely redone assets. It was fun but not exciting enough to keep playing with other games.

Big downgrade from the N-64 version, and the sound quality is worse without adjustments (even then it doesn't enhance the experience anyway) Levels and game-play still play the same, but I really hate what they did to the level selection hub.

This goes from one of the worst versions of Rayman 2 to one of the better ones if you have a modded new 3DS, as overclocking and enabling L2 cache makes this game run at a near flawless 60fps instead of the terrible inconsistent 20fps it originally runs at. As for the game itself, its alright, its a fun little mindless platformer. My major gripes with the game is that it felt a bit too zoomed in so it was hard to tell what was going on, the enemies were more annoying than challenging since they barely did damage, the environments felt so drab and dull, and the audio seems flubbed. Outside of that, this version was neat