Rayman Redemption

Rayman Redemption

released on Jun 19, 2020

Rayman Redemption

released on Jun 19, 2020

Rayman Redemption is a reimagination of the original Rayman game from 1995. The features a lot of new content, including new worlds, levels, minigames and stuff to collect and complete.


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so much better than the original in every way possible

Definitive way to enjoy Rayman 1, but it's good enough play the original just for history sake. Mind you: this version makes the game enjoyable since the original is undoubtly hard and is filled with frustrating parts.

This is an incredible accomplishment, the fact this is a fan game is baffling , it is better than the original in every way imaginable , it knows where the original hit , and where it sucked ass, and it changed accordingly, it is also hard as fuck, but not unfair like the original, lives are more plentiful and infinite revives mean the only stress in running out is getting kicked out of the level, overall , amazing game

Rayman 1 was a game with a good everything outside of gameplay, and with Redemption fixing that, it's finally an experience worth playing through. The game has a real difficulty curve instead of just seemingly shooting up at random and the dev's own inclusions aren't intrusive to the original assets of Rayman 1. Pretty nice game.

Epic fan made remaster of a great classic.

I really liked Rayman Redemption and the work and love that has been put in it. In the core, it is just the original Rayman, but with many tweaks, new mechanics, changed level design and a whole new world to explore and complete.

When someone on Grouvee tipped me about the existence of Rayman Redemption, I could not wait to play it. It is a free game, so I downloaded it and started playing.

In Rayman Redemption, every level has been redesigned. They can be larger, have more obstacles or enemies, or feature entire new foes and bosses. The story remains unchanged, although some elements and mini bosses have been added.

It was so much fun to see all the new features, levels, enemies and creativity that this game offered, especially when comparing it to the original game, which I played and loved so much.

You now got a shop in which you can spend your earned blue Lums, to buy new outfits, extra lives and powerups (red P). I thought this was really cool. There is also an increase in the movement speed on the map. Normally, this was at a snail pace, but here, you just race straight to the map you want to play.

Graphicly, nothing changed that much, although there are some new enemy models and mini bosses that are animated in the exact style of the original game. I am really impressed how they pulled that off.

The sound and music effects are just as glorious as the original game. I have to say that I did not like the new Toy World that much. I cannot explain why exactly, maybe it is just that I am not used to see different things in a game that I am so familiar with.

The final levels before Mr. dark were epic. They were completely new and featured a lot of hard challenges. And speaking of challenges, somehow, the creator of the game thought this game was not hard enough. The difficulty is legendary. Some levels were completely insane, especially the last three worlds. To top it off, the hardest battle in the original Rayman, was of course Mr. Dark, but here, they tweaked his fight to be the hardest boss battle I have ever played in my life. A million different forms and mini bosses, a thousand different patterns and attacks to dodge, this was some brutal sh!t. I wasted three game overs on this fight.

Overall, I thought Rayman Redemption was amazing. It is the good old same game, but with a ton of content added. I loved every second of it and would surely recommend it.

A really well made fan recreation of the original Rayman. Sadly I got to a point of feeling bored with this as it felt like it was dragging on a bit and getting frustratingly annoying with some level design aspects but I feel like thats more down to Rayman 1's design as a whole not really feeling that engaging to me personally.

Made me realise what never clicked with Origins for me though: the artstyle and sense of dreamlike wonder of Rayman 1, which makes me think of Tempo on the 32X or Ristar and other games of the mid 90s that carry that same dreamlike wonder in my eyes, feels so much more interesting and just nice to me than Origins' weird style that just always gave me the vibes of one of those forgettable cartoons that were bad even as a kid but you have to wait for something better to be on. Idk tangent aside I thought this was fun in its first half it just starts to feel repetitive and annoying at times.