released on Sep 01, 1995
by Ubi Pictures
Rayman is a side-scrolling platformer starring the titular Rayman, a big-nosed chap with no arms or legs. Rayman can jump and use his hair to hover for a short period of time. He can also attack by throwing his fists, or winding up his fists for a more powerful punch. He can occasionally find special power ups that grant him unlimited flying power, giving him the ability to navigate through tricky mazes.
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This review contains spoilers
I have a very conflicted relationship with this game. On one hand it’s one of the most beautiful looking and sounding games I’ve ever experienced, the controls are buttery smooth, and the platforming is super tight. There are several moments in the game where you’re greeted with fun platforming challenges that are tough but reasonable enough to where it’s all the more satisfying once you clear them.
On the other hand, the sudden difficulty spikes that come out of nowhere, extremely cryptic hidden cages that basically require a guide to find and are required to access the final level and ending, and the limited lives and continues system that saves alongside your progress, meaning if you get a game over or use up all your continues, all that will stay that way until you either grind for extra lives or, in the case of continues, start a new save since you cannot get any new continues, all make for one of the most stressful and exhausting games I’ve ever played.
To add insult to injury, if you clear the final level and save after that, there’s no way to access it again. So all that hard work is for one end level you can only play once, and that’s it.
If you want your experience to be a little less strenuous, I recommend you use the 99 lives cheat, nobody will blame you anyway, or you could play the GBA or DSiware versions which help to balance the difficulty a little bit better by adding more hit points.
This is the kind of game that I really REALLY want to love, especially as the first game of one of my favorite game franchises, but it’s hard to with some of its horrible design choices.
Beautiful 2D game, great soundtrack, good controls, HORRIFIC LEVEL DESIGN!
The first game I ever abandoned. The difficulty curve was far too steep, once you reached Band Land. Hope to one day come back and do what I couldn't as a child, and beat it, because this game is amazing.
This was one of the first games I played on PS1. They need to make a sequel using the same formula, the franchise deviated from its roots through the years.
esse jogo cofunde ser injusto com ser difícil