Receiver

released on Apr 29, 2013

Receiver was created for the 7-day FPS challenge to explore gun handling mechanics, randomized levels, and unordered storytelling. Armed only with a handgun and an audio cassette player, you must uncover the secrets of the Mindkill in a building complex infested with automated turrets and hovering shock drones.


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One of the most realistic FPS games out there. If you put in the effort to learning the controls, it becomes very easy to enter a flow state.

game's too hard and it owns. you don't need to finish this game (or even get close) to have a great time. enjoy your stay then put it down and live your life.

remarkable in terms of its creation but a little frustrating to play - never completed

Idk, this game is so unnecessarily punishing for small things like not picking up on a sound que or not waiting two second outside a door to see a very faint blue light from across the room warning you of an enemy, especially when enemies kill you in less than 1 second. The gun mechanics are pretty fun, leading fps gameplay to feel more strategic that usual, other than that the game feels like a tech demo