Redfall

released on May 02, 2023

Redfall is an open-world, co-op FPS from Arkane Austin, the award-winning team behind Prey and Dishonored. Continuing Arkane’s legacy of carefully crafted worlds and immersive sims, Redfall brings the studio’s signature gameplay to this story-driven action shooter.


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Maybe the real Redfall was the friends we made along the way.

I don't ever wanna hear anyone ever say "Oh Redfall was pretty bad but not as bad as Gollum or that King Kong game", mf this game is worse then both of them and I've played all 3 so I know what I'm talking about.

Now is Gollum and Kong "objectively" worse than Redfall, yes; but I don't like viewing art in objective terms. So let me say it like this. Gollum and Kong were both made by smaller middle budget studios given a minuscule budget and an even smaller time frame to release said game. In the case of Kong it's just boring shovelware that somehow got popular on Twitter and Youtube, and in the case of Gollum it was the victim of a studio way too passionate and not nearly as talented giving an impossible task and as a result an interesting if not flawed idea turned into one of the biggest jokes of last year causing everyone at the studio to lose their jobs.

Redfall is neither of those. Redfall is scum. Redfall is the result of higher power taking a quick glance at popular trends and then tasking an extremely talented team to make something they're not trained or know how to make. So the game pretty much languishes in development hell for years causing the studio to bleed all that amazing talent from their past games, and then the higher powers decide they got cold feet and no longer want the game they asked the studio who knew nothing about this genre of game and know want them to make it like all their other games, unfortunately that's not how game development works and they were too far in to backtrack now and too much money had been sunk into it so now it has to be a patch work job where the devs need to work around the game they spent 3 years making in order to please the higher powers. Then the higher powers get bought out by an evil power hungry mega corporation and now Redfall is not just "a new game made by Arkane '' but rather "a new game/reason to buy an Xbox". It's now been put on a pedestal by Xbox and Bethesda executives as the next big AAA Xbox release and now the patchwork game that barely works and should've been canned years ago needs to match up to the high echelons of not just the studios past games but also a brand that is comprised of franchises like Halo, Gears of War, and Blinx The Time Sweeper.
So the game released and it's a complete disaster, not because it's a buggy barely functioning game, but also because it's a big fat load of shit.

As looter shooter go Redfall does pretty much nothing new with it's systems and mechanics that have been in-play since 2012, and as a FPS it's somehow worse than Prey 2017 which is funny since the guns in that game were better than Redfall's and that was one of Prey's biggest faults. Enemy variety is piss poor even after all the updates the AI is still dumb as shit. Missions and objectives try to do the usual Arkane immersive sim pick your own path style but since it's an open map and not handcrafted levels the mission designers can't go crazy with path ideas so as a result it's very bland and basic. Character are the most annoying "how do you do fellow kids" shit I've seen since the Saints Row Remake and it really didn't do the game any favorites that the character I picked was probably the most annoying one out of the lot. (Her tagline was The Telekinetic Threat in Student Debt :T) It probably also dosn't help that the story of the game is told not through cutscenes but rather through still framed of model with narration in the background, I've seen Xbox Live Arcade games with more unique cutscenes and animations then this what the fuck??????

Redfall is a products and I mean that in the most demeaning way imaginable. Almost every aspect this game has does nothing new and feels like a hollow attempt to ride the trends of other games while not understanding what made them good. I shit you not I genuinely think the Gollum vs Sméagol argument system is a more original and fun idea then anything in Redfall, yeah sure it didn't work properly and was kinda goofy but the idea for it showed the devs knew what they were working on and wanted to try something that was inline with Gollum as a character and it's a more original idea then anything in Redfall. By the end of Redfall during the final boss I had lost most if not all respect for the game, and then the game hit me with a basic enemy gauntlet and a final (press E to kill the final boss). After doing that and seeing the last cutscene deadass I was like this for the rest of the night My honest reaction.

I hate this game, it's everything I hate about the AAA gaming scene and it's borderline anti-art.

Fuck Redfall.

Maybe our redfall was the 3 times we held E to beat the final boss

Redfall? Yea, it fell alright.

I was left miserable and depressed.