Resident Evil 4

released on Jan 11, 2005

Resident Evil 4 is the sixth installment of the Resident Evil series praised as a revolution from the core games. It was the first title to implement a third-person view rather than the original fixed camera angles its predecessors had. Its mechanics have been completely revamped to incorporate fast-paced gunplay, quick controls and shoot-outs involving massive crowds of enemies in more open areas. The brand-new AI system and open environments allow enemies to work together to capture and corner Leon. Enemies are now humans, which allows them to climb up ladders, open doors, and use weapons throughout the game. Resident Evil 4 had one of the most tormented developments in any game, four proposed versions of the game were discarded by the developers before the finished product was released.


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The invention of the modern video game camera is unfortunately saddled to this, a brave combination of emulated laser pointers, fetishistic luggage appreciation, and Space Ace, that is not as fun as having a laser pointer, packing a bag well, or... well ok i'm not a big enough hater to say Space Ace is better, but it's closer than it should be.

Simplesmente o melhor Resident evil, mas a gameplay dura pesa demais

Aquele típico jogo cheio de defeito na história, mas que ele faz de resto tão bem feito que pouco importa. JOGAÇO!

Finalmente zerei esse jogo e entendi pq ele é um clássico, bom dms praim é 4,5 mas to com preguiça de desenvolver aqui