Rosenkreuzstilette

released on Dec 31, 2007

In Rosenkreuzstilette, the player takes control of Spiritia Rosenberg in traditional Mega Man fashion; navigating through enemy and trap laden stages, defeating the stage's boss at the end of each stage (in Rosenkreuzstilette's case, each of Spiritia's fellow Magi in the RKS) to copy their powers and using that very power against a boss who could be weak against it.


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Mega Man with the gothic horror aesthetic of Castlevania but they took all the bad parts of Mega Man 2 and made them even worse.

The story is cool as shit and the gameplay is very solid, but the level design is all over the place. It looks like they got everything wrong with Megaman 1 and 2 and shoved inside this game.

An alright Mega Man clone. Some areas are undercooked like the Bomb Man clone, but there's enough decent levels in there to make this worthwhile. Its more brutal than the NES games too. Lucky for the worse players, there's enough E-tanks and lives littered, at least for the steam release.
plus, phaggy review by that ciel guy, almost got aids reading that.

Hating on this feels like a low blow. It’s so shameless with its influence and lack of talent it doubles back into being charming.

The horrible character design, the blatant stealing from classic Mega Man, the game’s reliance on text for storytelling, the references to things like Touhou and Jojo’s Bizarre Adventure. It all speaks to a bunch of nerds who put all the stuff they liked into a game, and it exudes sincerity despite the quality.

All this to say, it still has a better game feel than whatever Mega Man 7 was cooking. Tia moves at a solid speed, the jumps are heavy but reliable, it’s literally the best thing about the game.

Objectively, this is terrible. Probably a 1/5 type game, but I don’t rate games objectively so…

whoever thought the wall boss was a good idea should be sent to prison

Recuerdo que conocí este juego en un foro gringo underground donde solían hablar de la scene indie de juegos japoneses hace ya 1 década, no fue sino hasta que lo sacaron en steam que al fin pude jugarlo y... Ok, amo su estética de juego doujinshi e incluso investigué el desarrollo de este juego y es ciertamente interesante lo que pudo hacer 1 persona (bueh, fueon 2, pero los que saben la historia del desarrollo entenderán poque digo solo 1) y creo que es de los mejores clones de megaman que se han hecho a pesar de que tiene fallos como no tener metodo de guardado convencional sino un tipo contraseña que es demasiado sobecomplicado.

Ahora bien, creo que es un juego que si bien es complicado, creo que la mayoria podria llegar hasta el ultimo nivel... Si, hasta el ultimo nivel mas no pasarlo, ya que por alguna razón el pico de dificultad en los últimos niveles es tan estúpidamente grande que no sé cuantos se lo han llegado a pasar esa última parte, puesto que en serio, es estúpidamente difícil e imposible y en mi caso me rendí.

Dejando eso de lado y aunque mi nota sea "baja", aun así es un juego que recomiendo si te gusta el megaman clásico. Su música es muy buena y toda su estética me transporto a los 2000s, mi época favorita como ya he mencionado varias veces.