Semblance

Semblance

released on Jul 24, 2018

Semblance

released on Jul 24, 2018

Semblance is an innovative platformer with deformable terrain, set in a beautiful minimalist world. It’s a game that asks, what if you could deform and reshape the world itself? Semblance takes the idea of a ‘platform’ in a platformer and turns it on its head.


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It's a charming and decently fun platformer, if a little short. I see no reason to come back after finishing it. I wouldn't buy it full price, but maybe worth it on sale.

Un jeu de puzzle-plateforme avec un concept sympa mais rien de plus, la boucle de gameplay est répétitive et la direction artistique ennuyeuse. Un concept intéressant mais qui aurait surement pût être mieux exécuté.

Tem um estilo maneiro e uns puzzle interessantes, bem divertido do início ao fim.
Únicos negativos que me deixaram meio beregejhonsons das ideias foram:
1. A música nada marcante e repetitiva
2. Alguns colecionáveis ridículos de serem pegos, sem resquícios ou indícios de existirem.

A neat puzzle-platformer where you manipulate the playdough-like environment to solve (predominantly) lazer puzzles. The mechanics could have been pushed further, and the finicky nature of the puzzles can be make the game annoying to actually play - often I would know how to solve the puzzle, but actually manipulating the terrain how I wanted was painful.

There is a

SEMBLANCE

of a good game here but despite the advertised freedom there's only so much you can and cannot do.

It's also really easy to get out of bounds, it got to the point where trying to get out of bounds was more fun than playing the game itself and that's what I play Sonic 06 for not games I want to be good.