Shadowrun: Hong Kong

released on Aug 20, 2015

Shadowrun: Hong Kong is the third standalone game in Harebrained Schemes’ critically-acclaimed Shadowrun cRPG series. Experience the most impressive Shadowrun yet with an all new crew, expanded magic and cyberware, a revamped Matrix, an upgraded Shadowrun Editor, and much more!


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me surpreendeu mt n esperava ser tao bom assim

A very fun turn based tactical RPG with a compelling story and a rich unique world. The only thing stopping this game from being a full 4 stars is all the unfixed bugs. People who know me know that bugs are the least of my complaints usually, but when they prevent me from progressing in the game, it kinda matters. Considering this game came out in 2015, these kind of bugs should be eradicated. Obviously they just left them in. With that said, everything else about the game is a great time. Yes, it feels a big old school, but I don't see the issue with that.

I do recommend this game if you like good narratives and tactical RPGs like me.

the rich set of companions and compelling narrative vastly overshadows my otherwise lukewarm initial reception of hong kong.

This is my first Shadowrun game, so I can't compare it to the others (yet... going to play Dragonfall next). I saw this was set in Hong Kong, and thought it might be fun to play a game set in Asia.

The game starts off really strong. The story is intriguing, the characters are wonderful, and the music is solid. I had a lot of fun doing the missions and then talking to everyone in Heoi after each run. The combat is nothing crazy, but it's satisfying enough.

Unfortunately, several missions in, the dialogue runs dry. Some NPCs in Heoi quickly have nothing to say, while others take a bit longer to run out of lines. But they all do eventually, and it really makes the game feel dead when previously there was so much content. It truly made the world suddenly feel empty.

Even worse is Shadows of Hong Kong, the DLC. I tried my best to force myself to play it. There are spelling errors and many bugs, making it feel very low quality compared to the main game. I had to drop it at this point.

Overall, I think Shadowrun: Hong Kong is worth playing for its good points. It's an interesting, story-intensive game. The characters are probably its strongest point. I don't think the DLC is worth bothering with, though.

I need to replay this. Possibly the best Shadowrun alongside Dragonfall.

I don't need my soul i need more augments >:)