Shantae: Risky's Revenge - Director's Cut

released on Jul 15, 2014

Shantae: Risky’s Revenge – Director’s Cut brings hair-whipping, belly-dancing to your PC! Play one of the most critically acclaimed handheld series of all time, now with brand new features!

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Shantae's second title, released about a decade after the insanely obscure GBC original, was one of the faces of DSiWare, and has the budget to match. It plays, looks, and sounds the part, but it has an aura of incompleteness with its low amount of dungeons and short length. Still, for a cheap price point, it's hard to complain too much for what's ultimately still another fine Metroidvania.

To imply this game isn't solid would be a straight up lie. It's real well put together, and probably has the best aesthetic consistency of the franchise, it's just a shame that it feels a little underwhelming in scope, especially when compared to the prior game on GBC. Still, this is the one that got me into the franchise when it first dropped on DSi, and it holds a special place in my heart, and many other weird kids who owned a DSi

A solid game with colorful design but it felt really janky. Backtracking was a pain with the map not being that great and teleporters never in convenient locations. Luckily it's a short enough game to get through.

A good stepping stone for the rest of the Shantae series. The game has some mechanics that have been greatly refined by other games of this genre over the years but in general this is solid game with lots of charm.
Exploration and backtracking can be cumbersome since the map is not incredibly helpful but all in all a solid effort for being an early game in the series.

Nothing fantastic but a good stepping stone for the series