Shin Megami Tensei V

Shin Megami Tensei V

released on Nov 12, 2021
by Atlus

,

Sega

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Shin Megami Tensei V

released on Nov 12, 2021
by Atlus

,

Sega

Shin Megami Tensei V, the fifth numbered game of the Shin Megami Tensei series, is a role-playing video game set in modern-day Tokyo. It will feature returning gameplay elements from previous games, such as the ability to fuse demons, along with new mechanics.


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I've been anticipating this game for such a long time and honestly this game beat every expectation in my book, this game is fun and innovative and I enjoyed every second of it as it still is the same formula as past games but also improving upon it by adding new features like the magasuthi mechanic and even new skills for the Nahobino to experiment with its build. While the game is very good it doesd has its faults that caused me to lose interest with it especially when I stopped playing the game near the end because I felt bored out of my mind in certain areas of the games, there are also moments where it felt tedious to continue especially when I essentially finished grabbing every single item in the game for a near 100% completion which is my fault to begin with but it was fun. Other than that the story is a downgrade from 4 and Apocalypse but its enjoyable in its own right but overall I had a fun experience with it despite the burn out I had with it so it really is a fun game but there are times where I get disinterested with it not because of the tedium I did but storywise as well


I dont wanna spend too long writing this so I'll try to keep this short and sweet.

There were so many things that made this game for me, but above all I have to give it to the press turn combat system. Figuring out an enemy's weakness and exploiting it to give yourself more turns was where a lot of the fun came from. Coming up with the perfect team to maximize damage during longer fights was also a big highlight for me. Everything this game does, from the combat and RPG mechanics to the overworld itself is always teetering just over the line of comfortability. It's just enough to be a little overwhelming, but not scary. I dove headfirst into everything the game threw at me without a second thought. Demon fusions, miracles, essences, every single part of this rpg gave me a reason to learn and improve my chances at coming out the other end of a tough fight alive. And these fights are TOUGH. I'm by no means a turn based master but even after 60+ hours I still ran into fights that I had to be really careful with. If I made one wrong decision my whole team would get wiped. Nevertheless I really liked it. This entire game is really doom and gloom so it would've been thematically jarring to play through it without any challenge.

There really is no story in this game, which really, really sucks. It sucks because SMTV has every possible foundation for an incredible one. The art direction is incredible, The music is atmospheric and even haunting, and the interactions you have with demons can be really interesting. It's a shame they didn't capitalize on everything they has, especially after hearing how other games in its own series have great stories. Either way I can't be too bothered by it because everything else is so top notch.

There was a leak a while back saying that this would come to other platforms, and if it did, I'd probably buy it again to see what it would look like. This is easily one of the best looking games on Switch and for all the framerate problems it has, I'm sure a lot of people wouldn't mind playing this on a system that can actually run it. Either way, this is a fantastic rpg and I wholly recommend it.


decent fun with the combat, but it really struggle to keep me interested, may pick it up again, not soon tho. Platforming bit are also shit.


perhaps the worst megaten game I have played


Total disappointment. The story is 100% nonsense and very badly told. Some maps are bs and more confusing than they need to be, and some are hard to see (Shinagawa).

Some designs (namely Amanozako & Demeter) feel like pedo bait, ngl. One of them even claims to be the player's soul mate 🤢🤢

Out of the few characters, the most interesting one is the first to die... and you cannot do anything to save that npc. That should tell you how good the other characters are.

The gameplay loop itself is enjoyable (barring some annoying boss fights), the 3D models looks awesome and the music is neat. Shame about everything else.

I might go for the other three endings eventually, but im in no rush.